#define_import_path bevy_sprite::sprite_view_bindings
#import bevy_render::view::View
@group(0) @binding(0) var<uniform> view: View;
@group(0) @binding(1) var dt_lut_texture: texture_3d<f32>;
@group(0) @binding(2) var dt_lut_sampler: sampler;
#define_import_path bevy_sprite::sprite_view_bindings
#import bevy_render::view::View
@group(0) @binding(0) var<uniform> view: View;
@group(0) @binding(1) var dt_lut_texture: texture_3d<f32>;
@group(0) @binding(2) var dt_lut_sampler: sampler;